![]() Robb Thomas, Senior Software Engineer, Jul 2017 – Nov 2019įrancisco Cruz III, Sr Env Artist, May 2018 – Nov 2019Įlizabeth LeGros, Senior Graphics Programmer/Programmer, Jun 2017 – Nov 2019 The scope radically changed and the end result was a catastrophic failure. Despite being announced in July 2014 and running a successful Kickstarter campaign, development ran on fumes until summer 2017 before 505 agreed to publish. Sadly a similar thing happened with Underworld Ascendant. ![]() Even if it's not cancelled already, I doubt they can make much meaningful progress with a skeleton crew. This many people leaving the studio en mass suggests that they're possibly running low on cash and a publisher is desperately needed for the game to move forward. They've been without a publisher since the Starbreeze sold the rights to Otherside in February. Recently a bunch of key developers on System Shock 3 updated their Linkedin profiles to say they were no longer working at the Austin branch of Otherside, including team members who hosted the game's 2019 GDC presentation. This is a late, but I have some bad news to share.
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